27 #include "TGeoMatrix.h" 50 const TVector3 &
centre()
const;
55 const TGeoRotation &
rotation()
const;
63 const TGeoRotation fRotation;
65 TVector3 fFrontCentre;
66 TVector3 fNormalToFrontFace;
75 #endif // PNDEMCXTAL_HH const TVector3 & normalToFrontFace() const
const TVector3 & axisVector() const
represents coordinates of one crystal
stores crystal index coordinates (x,y) or (theta,phi)
const PndEmcTwoCoordIndex * myIndex() const
virtual bool operator<(const PndEmcXtal &compare) const
const TVector3 & frontCentre() const
const TGeoRotation & rotation() const
const TVector3 & centre() const
virtual bool operator==(const PndEmcXtal &compare) const
const TGeoTrap & geometry() const